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Aquatic entangler thermal
Aquatic entangler thermal











aquatic entangler thermal
  1. #AQUATIC ENTANGLER THERMAL FULL#
  2. #AQUATIC ENTANGLER THERMAL MODS#
  3. #AQUATIC ENTANGLER THERMAL SERIES#

Try to get better screens, make a more coherent guide out of these rambling series of posts. Still trying to get what I can of the kinks out while waiting for fixes for the rest. Maybe just something that looks cool, like a skull fortress with eyes that weep lava.Īnyway, that's all I got to show for now really.

#AQUATIC ENTANGLER THERMAL MODS#

Possibly BM like mentioned, probably some other mods as well. Eventually I'll setup a quarry somewhere and build down here while it does pretty much the last of my work that I haven't automated yet.

#AQUATIC ENTANGLER THERMAL FULL#

With holding IV resonant flux cap (as well as jetpack) I can stay out until my inventory is full and never worry about power. Resonant fluxbore, 3x3x3 digging, silk touch, eff 5 and a resonant jetpack just makes it so easy. So you can see some of the cavern here that I have been steadily increasing. At least I won't have any shortage of emeralds. That'll have a cursed earth well of suffering under it. OTOH, maybe I'll put my Blood Magic altar down there when I get around to building it. In hindsight I should have built this at bedrock, but I hadn't cleared the lava when I built it. It spans from level 20 to 34, which is 24 blocks from the main TE level, but not from the lower storage level, where I spend more time than I expected. So much less headaches.Īnd here is me looking up at the bottom of the base from the top of the mob farm. Things that need materials pull it themselves. Notice also how we have eliminated the frontnet.

aquatic entangler thermal

If I didn't have a house the arbors & trees would be right above my ladder to my diggy diggy hole. There also isn't any reason I couldn't spread out more, I mean it's SP, I can load all the chunks I want (and I do keep the 3x3 loaded) but it's just my habit to try to keep all machinery in 1 chunk. All of this is in 1 chunk, which even though I could use some more fabs and storage there is still plenty of room so I should probably tidy this shithole up and make it look pretty. I've also got a resonant tank about full of XP in the back, it gets ducted to the enchanter and a repair unit (which doesn't get used much, but it's nice to have). Still this system has produced about 4k each common mob drop since it has been in operation, and that is with me mining down there a lot (which stops mobs from spawning). The encapsulator being a device and not a machine is not upgradeable, and their ejection cycles and speeds leave something to be desired. So I started doing the storage in this corner and when I realized it wasn't going to take up the whole level I moved the enstabulator down here, the closer it is to the encapsulator the better really, because that means morbs get in and out faster.

aquatic entangler thermal

There is room to go to 6 pulverizers if I need to without crossing the chunk boundary. Nestled in between are a pair of specialized smelters (1 for rich slag automated gold & silver ores), 1 for signalum/lumium/enderium. On the back side (hidden from view) are 2 smelters which have no trouble keeping up right now. The other box is setup like the pulverizer input. The sand has a retriever to pull from the cache and a servo to pump it out. The 2 boxes back right, bottom pulls sand from cache and pushes to smelters, top takes ores we want to smelt directly (nether quartz mainly). Another strongbox sorts metal to be smelted and everything else back into the network. Everything goes in the bottom and comes out the top. A filter on the chest takes only what is desired from dump (really anywhere in the network) and the servo pushing them out is once again filtered in case you accidentally dump something in that chest. Turning to the right again, here is our automated pulverizer bank for most ores. When I get the research there will be redstone stabilizers connected to all the pedestals. I've got a dozen candles around the Altar, more won't help. In modded I tend not to build a house and wind up in a cave (and I still spend most of my time in the sub-cellars where the TE stuff is) so it's refreshing to have an actual house.įor those living in the past still, spamming candles and skulls does nothing for stability in the most current TC. I should probably move the workbench and stuff up here and do something nice downstairs. The piped system is for overflow to centrifuges and the flux scrubber once I get the research. Everything is fed by "wireless" essentia. Really lucked out with this house, because it wasn't designed for this, but it just works (mainly because of the open attic or I wouldn't have enough space for jars). Smeltery, golem press, infusion altar, thaumatorium. Upstairs is where the magic happens, literally.













Aquatic entangler thermal